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10 Simple Steps To Jumpstart Your Animation Or VFX Career

 

Want to download the guidebook and career map I talk about in the video? Click here.


Are you wondering how to break into the Animation or VFX industries, or how do you take your career to the next level? 

Why should you listen to me? 

My name's Mike L. Murphy and I've worked on Lord of the Rings, Iron Man, Harry Potter, Fast and the Furious, Iron Giant and dozens more.  I want to take all that expertise of working for some really big studios (Disney, Warner Bros, WETA) and reveal what I’ve learned.  

I don’t want you to make the same stupid mistakes I did!  

Hopefully you can make your dreams happen, have steady money coming in, and get the influence that you're hoping for.

It all happens when you follow this proven step-by-step process…

1. Pick 1 ‘Job Title’ to Master the Skills Of

A lot of artists have A.D.H.D… 

We want to do everything all at the same time! 

We want to be the lighter, modeler, rigger and...

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Pipeline Secrets: 10 Big Steps To Making An Animated or VFX Project

 

Want the guidebook and flowchart that I go over in the video? Click here.


Are you wondering how animation, VFX, movies, games, and apps are actually made? 

This process is called the Production Pipeline.  You must know this if you're starting out, or already working in the industry.  

Think of it as the step-by-step process that all projects need to go through in order to start from concept and to final viewable (or playable) product.  

Each type of project has slightly different variations on their pipelines, but overall the same big ideas must happen.  As soon as you understand this process you’ll be able to strategically plan where your talents can add value to the industry AND you can focus on mastering the skills of whatever part of the pipeline is most exciting to you (for me, I loved story and character animation).

Sound good?

Before we jump in, my name is Mike L. Murphy and I've worked on Lord of the Rings, Harry Potter, Iron Man, The Iron...

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10 Simple Steps To Get Started In Animation, VFX & Video Games

get started Feb 07, 2018
 

Want the Guidebook and checklist I talk about in this video? Click here.


Are you wondering how to get started learning the right skills so you can one day break into the film animation, VFX, or game industries? 

If so, I'm gonna walk you through the 10 steps that you need to focus on in order to make that happen.

And if you want a checklist (to help you track your progress), click here!

Before we begin, my name is Mike L. Murphy… 

I worked on Lord of the Rings (I was one of the main Gollum animators), Harry Potter, Iron Man, Iron Giant, Fast and Furious… 

I also worked on a bunch of crummy movies! 

Ever since I was a kid, I wanted to work in the movie industry. When I was 16, luckily somebody saw my lousy high school artwork and asked ‘do you want to be an animator?" 

PRO TIP: You don't have to be super awesome to get started. So if you're thinking, "I have to be the greatest artist ever before I can begin studying animation, VFX...

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